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Seal of Decay

Spell

Seal of Decay

Shadow

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Instant castTen yards

Melee attacks occasionally curse the target with shadow magic, reducing healing received by 5% for 12 sec.

Seal of Decay

Tooltip

Melee attacks occasionally curse the target with shadow magic, reducing healing received by 5% for 12 sec. This effect stacks.

How it works

Its aura procs every time its trigger condition is met.

Seal of Decay is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 118. Its base value is -5.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 422. Its base value is -5.

What it does

Seal of Decay is a Shadow spell with an instant cast, a range of 10 yards and effects that last 12 sec. When cast it applies an aura. It stacks up to 20 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range10 yards (Ten yards)
Cast timeInstant
Duration12 sec
Proc chanceAlways
Max stacks20
Effect #1Apply Aura (6)
Aura type id 118
Value: -5
Misc value: 127
Effect #2Apply Aura (6)
Aura type id 422
Value: -5

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Seal of Decay appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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