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Sear

Spell

Sear

Fire

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1.5 secMedium Range

Instantly inflicts Fire damage to an enemy with additional Fire damage every 3 sec for 12 sec.

Sear

Tooltip

Instantly inflicts Fire damage to an enemy with additional Fire damage every 3 sec for 12 sec.

How it works

Its dispel type is client id 1. Its aura procs every time its trigger condition is met.

Sear is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 200.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 25 per tick. It ticks every 3 sec, 4 times over the full 12 sec (100 base in total).

What it does

Sear is a Fire spell with a 1.5 sec cast, a range of 30 yards and effects that last 12 sec. When cast it deals Fire damage (base value 200) and applies an aura every 3 sec. It stacks up to 3 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range30 yards (Medium Range)
Cast time1.5 sec
Duration12 sec
Dispel typeDispel type id 1
Proc chanceAlways
Max stacks3
Effect #1School Damage (2)
Value: 200
Effect #2Apply Aura (6)
Aura type id 3
Value: 25
Period: every 3 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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