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Sear

Spell

Sear

Fire

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2 secTwenty yards

Looses a gout of flame, inflicting 134.341 Fire damage to all enemies within 20 yards in front of the caster and reducing armor by 20% for 12 sec.

Sear

Tooltip

Looses a gout of flame, inflicting 134.341 Fire damage to all enemies within 20 yards in front of the caster and reducing armor by 20% for 12 sec.

How it works

Sear is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 134.341. Its area radius is 20 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 101. Its base value is -20. Its area radius is 20 yards.

What it does

Sear is a Fire spell with a 2 sec cast, a range of 20 yards and effects that last 12 sec. When cast it deals Fire damage (base value 134.341) in a 20 yard radius and applies an aura in a 20 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range20 yards (Twenty yards)
Cast time2 sec
Duration12 sec
Effect #1School Damage (2)
Value: 134.341
Radius: 20 yards
Effect #2Apply Aura (6)
Aura type id 101
Value: -20
Misc value: 1
Radius: 20 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Sear appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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