Tooltip
The searing heat causes the primary target of the brand to explode after 6 sec, inflicting 100 Fire damage to all players. Players farther from the target receive less damage.
How it works
Searing Aftermath is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 2 is Dummy (effect type 3).
What it does
Searing Aftermath is a Fire spell with an instant cast, a range of 300 yards and effects that last 6 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | Instant |
| Duration | 6 sec |
| Effect #1 | Apply Aura (6) Aura type id 4 |
| Effect #2 | Dummy (3) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Searing Aftermath appears in: 1 boss encounter.
Boss encounters
- Smolderon in Amirdrassil, the Dream's Hope
Journal section: Stage One: The Firelord's Fury > Brand of Damnation
Encounter creatures: SmolderonRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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