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Searing Breath

Spell

Searing Breath

Fire

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2 sec5 sec cooldownAnywhere - Unlimited

Inflicts 80 Fire damage to all players in a cone in front of the caster and applies a stack.

Searing Breath

Tooltip

Inflicts 80 Fire damage to all players in a cone in front of the caster and applies a stack.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Searing Breath is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 80. It applies the infected mechanic.
  2. Effect 2 is Dummy (effect type 3). Its area radius is 50 yards.

What it does

Searing Breath is a Fire spell with a 2 sec cast, an unlimited range and a 5 sec cooldown. When cast it deals Fire damage (base value 80) with the infected mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range50000 yards (Anywhere - Unlimited)
Cast time2 sec
Cooldown5 sec
Global cooldownNone
Effect #1School Damage (2)
Value: 80
Mechanic: Infected
Effect #2Dummy (3)
Radius: 50 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Searing Breath appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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