Tooltip
The caster infuses players with fire, causing them to mark their current location every 1 sec for 5 sec. The marked location explodes after 1.5 sec, inflicting 186.399 Fire damage to players.
How it works
Searing Carnage is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 1 sec, 5 times over the full 5 sec.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 226. Its base value is 1.5 per tick. It ticks every 1 sec, 5 times over the full 5 sec (7.5 base in total).
What it does
Searing Carnage is a Fire spell with an instant cast, an unlimited range and effects that last 5 sec. When cast it applies an aura every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 5 sec |
| Effect #1 | Apply Aura (6) Aura type id 226 Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 226 Value: 1.5 Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.