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Searing Shrapnel

Spell

Searing Shrapnel

Physical

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Instant castThree Hundred Yards

The blast embeds searing shrapnel in the player's flesh causing them to absorb the next 12 healing.

Searing Shrapnel

Tooltip

The blast embeds searing shrapnel in the player's flesh causing them to absorb the next 12 healing. While afflicted by this effect, they also suffer 6 Fire damage every 1 sec.

How it works

Its aura procs every time its trigger condition is met.

Searing Shrapnel is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 301. Its base value is 12.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 1 sec.

What it does

Searing Shrapnel is a spell with an instant cast, a range of 300 yards and an effect that lasts until cancelled. When cast it applies an aura and applies an aura every 1 sec. It stacks up to 99 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range300 yards (Three Hundred Yards)
Cast timeInstant
DurationInfinite
Proc chanceAlways
Max stacks99
Effect #1Apply Aura (6)
Aura type id 301
Value: 12
Misc value: 127
Effect #2Apply Aura (6)
Aura type id 226
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Searing Shrapnel appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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