Tooltip
The sayaad seduces the target, disorienting them for 6 sec.
How it works
Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Seduction is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 7. Its base value is 1.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 191. Its base value is 3.
- Effect 3 is effect type 164, which the datamine does not name. It triggers Lesser Invisibility.
What it does
Seduction is a Shadow spell with a 3 sec cast, a range of 60 yards and effects that last 6 sec. When cast it applies an aura. The client files the whole spell under the asleep mechanic. It also casts Lesser Invisibility.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 60 yards (Extra Long Range) |
| Cast time | 3 sec |
| Duration | 6 sec |
| Mechanic | Asleep |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 7 Value: 1 Misc value: 4, 1 |
| Effect #2 | Apply Aura (6) Aura type id 191 Value: 3 |
| Effect #3 | Effect 164 Trigger spell: Lesser Invisibility |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Spell data: Cast time updated (patch 12.1.0)
Comments
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