Tooltip
The Abyssal taunts the target to attack it.
Auto-Cast:
Taunts the current target if it is not attacking the Abyssal and taunts any target who attacks its master.
(Right-Click to toggle)
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Seethe is built from 2 client effects, applied in this order:
- Effect 1 is effect type 114, which the datamine does not name.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 11. Its base value is 800.
What it does
Seethe is a Fire spell with an instant cast, a range of 30 yards, a 10 sec cooldown and effects that last 6 sec. When cast it applies an aura. The client files the whole spell under the healing mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Cooldown | 10 sec |
| Global cooldown | None |
| Duration | 6 sec |
| Mechanic | Healing |
| Effect #1 | Effect 114 |
| Effect #2 | Apply Aura (6) Aura type id 11 Value: 800 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Seethe appears in: 2 skill lines.
Skill lines
- Pet - Infernal, learned automaticallySkill line
- Pet - Abyssal, learned automaticallySkill line
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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