Skip to content
Seismic Slam

Spell

Seismic Slam

Physical

Advertisement

2 sec2 sec cooldownVision Range (AOI)

Violently smash the ground, inflicting 8 Physical damage, draining 30 Sanity, and Stunning players in front of the caster for 2 sec.

Seismic Slam

Tooltip

Violently smash the ground, inflicting 8 Physical damage, draining 30 Sanity, and Stunning players in front of the caster for 2 sec.

How it works

Each cast of Seismic Slam costs 10 Energy. It does not trigger the global cooldown, so it can be used between other casts.

Seismic Slam is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 8. Its area radius is 40 yards.
  2. Effect 2 is Energize (effect type 30). Its base value is -30. Its area radius is 40 yards.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 12. It applies the stunned mechanic. Its area radius is 40 yards.

What it does

Seismic Slam is a Physical spell with a 2 sec cast, a range of 100 yards, a 2 sec cooldown and effects that last 2 sec. When cast it deals Physical damage (base value 8) in a 40 yard radius, restores a resource (base value -30) in a 40 yard radius and applies an aura with the stunned mechanic in a 40 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Cost10 Energy
Range100 yards (Vision Range (AOI))
Cast time2 sec
Cooldown2 sec
Global cooldownNone
Duration2 sec
Effect #1School Damage (2)
Value: 8
Radius: 40 yards
Effect #2Energize (30)
Value: -30
Misc value: 10
Radius: 40 yards
Effect #3Apply Aura (6)
Aura type id 12
Mechanic: Stunned
Radius: 40 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

Read player comments on Seismic Slam at Wowhead (opens Wowhead in a new tab)