Tooltip
Inflicts 40 Physical damage to nearby players and knocks them high into the air.
How it works
Seismic Upheaval is built from 2 client effects, applied in this order:
- Effect 1 is Knock Back (effect type 98). Its base value is 600. Its area radius is 18 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 40. Its area radius is 18 yards.
What it does
Seismic Upheaval is a Physical spell with a 5 sec cast and no range (it targets the caster). When cast it has a Knock Back effect in an 18 yard radius and deals Physical damage (base value 40) in an 18 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 5 sec |
| Effect #1 | Knock Back (98) Value: 600 Misc value: 50 Radius: 18 yards |
| Effect #2 | School Damage (2) Value: 40 Radius: 18 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Name changed from Ground Crush to Seismic Upheaval (patch 12.1.0)
- Effect: Base points changed from 45 to 40 (patch 12.1.0)
- Spell data: Cast time updated (patch 12.1.0)
Comments
Read player comments on Seismic Upheaval at Wowhead (opens Wowhead in a new tab)