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Serenity

Spell

Serenity

Physical

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Instant cast1 min 30 sec cooldownSelf Only

Enter an elevated state of mental and physical serenity for 100 sec.

Serenity

Tooltip

Enter an elevated state of mental and physical serenity for 100 sec. While in this state, you deal 20% increased damage and healing, and all Chi consumers are free and cool down 20% more quickly.

How it works

Casting it triggers a 1 sec global cooldown.

Serenity is built from 6 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 108. Its base value is -100.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 20.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 136. Its base value is 20.
  4. Effect 4 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 20.
  5. Effect 5 is Apply Aura (effect type 6). It applies aura type 344. Its base value is 20.
  6. Effect 6 is Apply Aura (effect type 6). It applies aura type 193. Its base value is 20.

What it does

Serenity is a spell with an instant cast, no range (it targets the caster), a 90 sec cooldown and effects that last 12 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Cooldown90 sec
Global cooldown1 sec
GCD categoryCategory id 133
Duration12 sec
Effect #1Apply Aura (6)
Aura type id 108
Value: -100
Misc value: 14
Effect #2Apply Aura (6)
Aura type id 79
Value: 20
Misc value: 127
Effect #3Apply Aura (6)
Aura type id 136
Value: 20
Misc value: 127
Effect #4Apply Aura (6)
Aura type id 108
Value: 20
Misc value: 22
Effect #5Apply Aura (6)
Aura type id 344
Value: 20
Effect #6Apply Aura (6)
Aura type id 193
Value: 20

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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