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Serrated Slash

Spell

Serrated Slash

Physical

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Instant castTen yards

Inflicts 50% of weapon damage to an enemy and causes it to bleed for 3.74802 Physical damage every 2 sec, for 8 sec.

Serrated Slash

Tooltip

Inflicts 50% of weapon damage to an enemy and causes it to bleed for 3.74802 Physical damage every 2 sec, for 8 sec.

How it works

Its dispel type is client id 11. Its aura procs every time its trigger condition is met.

Serrated Slash is built from 2 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 50.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 3.748 per tick. It applies the bleeding mechanic. It ticks every 2 sec, 4 times over the full 8 sec (14.99 base in total).

What it does

Serrated Slash is a Physical spell with an instant cast, a range of 10 yards and effects that last 8 sec. When cast it deals a percentage of weapon damage (base value 50) and applies an aura with the bleeding mechanic every 2 sec. The client files the whole spell under the bleeding mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range10 yards (Ten yards)
Cast timeInstant
Duration8 sec
MechanicBleeding
Dispel typeDispel type id 11
Proc chanceAlways
Max stacks1
Effect #1Weapon % Damage (31)
Value: 50
Effect #2Apply Aura (6)
Aura type id 3
Value: 3.748
Mechanic: Bleeding
Period: every 2 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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