Tooltip
Mephistroth fades into the shadows becoming invisible until Illidan can complete his Expel Shadows cast. While in this phase, Shadows of Mephistroth continually appear to assault Illidan to prevent Expel Shadows from being cast.
How it works
Each cast of Shadow Fade costs 100 Energy.
Shadow Fade is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 56.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 5 sec, 48 times over the full 4 min.
- Effect 4 is Dummy (effect type 3). Its area radius is 100 yards.
What it does
Shadow Fade is a Shadow spell with a 3 sec cast, a range of 100 yards and effects that last 4 min. When cast it applies an aura and applies an aura every 5 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Cost | 100 Energy |
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | 3 sec |
| Duration | 4 min |
| Effect #1 | Apply Aura (6) Aura type id 56 Misc value: 15214, 1 |
| Effect #2 | Apply Aura (6) Aura type id 12 |
| Effect #3 | Apply Aura (6) Aura type id 226 Period: every 5 sec |
| Effect #4 | Dummy (3) Radius: 100 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Shadow Fade appears in: 1 boss encounter.
Boss encounters
- Mephistroth in Cathedral of Eternal Night
Journal section: Stage Two: Fades to Shadow
Encounter creatures: MephistrothDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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