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Shadow Jump

Spell

Shadow Jump

Physical

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Hunter

Instant castVision Range (AOI)

The Whiptail steps through the shadows and pounces on their prey, teleporting behind them.

Shadow Jump

Tooltip

The Whiptail steps through the shadows and pounces on their prey, teleporting behind them. Reduces the target's movement by 80% for 1 sec.

How it works

Shadow Jump is built from 2 client effects, applied in this order:

  1. Effect 1 is effect type 15, which the datamine does not name. Its area radius is 2 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -80.

What it does

Shadow Jump is a spell with an instant cast, a range of 100 yards and effects that last 1 sec. When cast it applies an aura. The client files the whole spell under the snared mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range100 yards (Vision Range (AOI))
Cast timeInstant
Duration1 sec
MechanicSnared
Effect #1Effect 15
Misc value: 500, 243745
Radius: 2 yards
Effect #2Apply Aura (6)
Aura type id 33
Value: -80

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Shadow Jump appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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