Spell
Shadow Jump
Physical
The Whiptail steps through the shadows and pounces on their prey, teleporting behind them.
Tooltip
The Whiptail steps through the shadows and pounces on their prey, teleporting behind them. Reduces the target's movement by 80% for 1 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Shadow Jump is built from 2 client effects, applied in this order:
- Effect 1 is Trigger Spell (effect type 64). It triggers Shadow Jump.
- Effect 2 is Dummy (effect type 3).
What it does
Shadow Jump is a spell with an instant cast, a range of 30 yards and a 40 sec cooldown. It also casts Shadow Jump (record #1247117).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Cooldown | 40 sec |
| Global cooldown | None |
| Effect #1 | Trigger Spell (64) Trigger spell: Shadow Jump |
| Effect #2 | Dummy (3) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Shadow Jump appears in: 1 skill line.
Skill lines
- Pet - Exotic Whiptail, learned automaticallySkill line
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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