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Shadowflame

Spell

Shadowflame

Shadow

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2 secTen yards

Inflicts Shadow damage to enemies infront of the Doomguard Eradicator and additional Shadow damage over 6 sec.

Shadowflame

Tooltip

Inflicts Shadow damage to enemies infront of the Doomguard Eradicator and additional Shadow damage over 6 sec.

How it works

Shadowflame is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 100. Its area radius is 6 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 25 per tick. Its area radius is 6 yards. It ticks every 1 sec, 6 times over the full 6 sec (150 base in total).

What it does

Shadowflame is a Shadow spell with a 2 sec cast, a range of 10 yards and effects that last 6 sec. When cast it deals Shadow damage (base value 100) in a 6 yard radius and applies an aura in a 6 yard radius every 1 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range10 yards (Ten yards)
Cast time2 sec
Duration6 sec
Effect #1School Damage (2)
Value: 100
Radius: 6 yards
Effect #2Apply Aura (6)
Aura type id 3
Value: 25
Radius: 6 yards
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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