Tooltip
Generates 1 Soul Shard.
How it works
It works on charges (charge category 1589); the charge count and recharge time live in a client table the datamine does not carry, so they are not stated here. Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Shadowflame is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). It scales with 0.3 times spell power.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. It scales with 0.106 times spell power. It ticks every 2 sec, 4 times over the full 8 sec.
- Effect 3 is Energize (effect type 30). Its base value is 10.
What it does
Shadowflame is a Fire and Shadow spell with an instant cast, a range of 40 yards and effects that last 8 sec. When cast it deals Fire and Shadow damage, applies an aura every 2 sec and restores a resource (base value 10). It stacks up to 3 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire, Shadow |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Charges | Charge category id 1589 (charge count not in the datamine) |
| Duration | 8 sec |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Max stacks | 3 |
| Effect #1 | School Damage (2) Spell power coefficient: 0.3 |
| Effect #2 | Apply Aura (6) Aura type id 3 Spell power coefficient: 0.106 Period: every 2 sec |
| Effect #3 | Energize (30) Value: 10 Misc value: 7 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.