Tooltip
The goon violently erupts the earth in a frontal cone, inflicting 40 Nature damage.
How it works
- Effect 1 is School Damage (effect type 2). Its base value is 40. Its area radius is 8 yards.
What it does
Shakedown is a Nature spell with a 2 sec cast and a range of 300 yards. When cast it deals Nature damage (base value 40) in an 8 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | 2 sec |
| Effect #1 | School Damage (2) Value: 40 Radius: 8 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Shakedown appears in: 1 boss encounter and 1 spell that casts it.
Boss encounters
- Mug'Zee, Heads of Security in Liberation of Undermine
Journal section: Stage Two: The Head Honcho > Mug'Zee > Mug > Gallagio Goon; Stage One: The Heads of Security > Mug > Mug > Gallagio Goon
Encounter creatures: Unstable Crawler Mine, Mug'Zee, Volunteer Rocketeer, Gallagio GoonRaid boss ability
Spells that cast it
- ShakedownTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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