Tooltip
Shatters all enemies turned to stone, dealing damage to their allies based on proximity.
How it works
- Effect 1 is School Damage (effect type 2). Its base value is 89.2143. Its area radius is 30 yards.
What it does
Shatter is a Physical spell with an instant cast and an unlimited range. When cast it deals Physical damage (base value 89.2143) in a 30 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 89.2143 Radius: 30 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.