Tooltip
Launches the spikes protruding from Ozruk into surrounding enemies, dealing 188.68 damage to all enemies.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Shatter is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 188.68. Its area radius is 15 yards.
- Effect 2 is Knock Back (effect type 98). Its base value is 100. Its area radius is 15 yards.
What it does
Shatter is a Physical spell with a 3 sec cast, no range (it targets the caster) and a 4 sec cooldown. When cast it deals Physical damage (base value 188.68) in a 15 yard radius and has a Knock Back effect in a 15 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 3 sec |
| Cooldown | 4 sec |
| Global cooldown | None |
| Effect #1 | School Damage (2) Value: 188.68 Radius: 15 yards |
| Effect #2 | Knock Back (98) Value: 100 Misc value: 200 Radius: 15 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.