Tooltip
When Despair expires, it inflicts 10 plus 100% of the target's missing health as Shadow damage to all other players.
How it works
Shattered Resolve is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 10.
- Effect 2 is Dummy (effect type 3). Its base value is 100.
What it does
Shattered Resolve is a Shadow spell with an instant cast and an unlimited range. When cast it deals Shadow damage (base value 10).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 10 |
| Effect #2 | Dummy (3) Value: 100 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Shattered Resolve appears in: 1 boss encounter and 1 spell that casts it.
Boss encounters
- Vexiona in Ny'alotha, the Waking City
Journal section: Stage One: Cult of the Void > Despair
Encounter creatures: Vexiona, Sinister Soulcarver, Fanatical Cultist, Spellbound RitualistRaid boss ability
Spells that cast it
- DespairTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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