Tooltip
The crystal shatters, knocking back and stunning all units within 40 yards for 3 sec.
How it works
Shattering is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 40 yards.
- Effect 2 is effect type 144, which the datamine does not name. Its base value is 150. Its area radius is 40 yards.
What it does
Shattering is a spell with an instant cast, an unlimited range and effects that last 3 sec. When cast it applies an aura in a 40 yard radius. The client files the whole spell under the stunned mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 3 sec |
| Mechanic | Stunned |
| Effect #1 | Apply Aura (6) Aura type id 12 Radius: 40 yards |
| Effect #2 | Effect 144 Value: 150 Misc value: 250, 250 Radius: 40 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.