How it works
Shattering is built from 2 client effects, applied in this order:
- Effect 1 is effect type 86, which the datamine does not name.
- Effect 2 is effect type 61, which the datamine does not name.
What it does
Shattering is a spell with a 1 sec cast and a range of 10 yards.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | 1 sec |
| Effect #1 | Effect 86 Misc value: 15 |
| Effect #2 | Effect 61 Misc value: 75563 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.