Tooltip
Savagely bashes a target with his shield, inflicting 150% normal damage and interrupts the spell being cast for 3 sec.
How it works
Shield Bash is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 150. It applies the shackled mechanic.
- Effect 2 is Interrupt Cast (effect type 68). It applies the interrupted mechanic.
What it does
Shield Bash is a Physical spell with a 0.5 sec cast, an unlimited range and effects that last 3 sec. When cast it deals a percentage of weapon damage (base value 150) with the shackled mechanic and interrupts spellcasting with the interrupted mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | 0.5 sec |
| Duration | 3 sec |
| Effect #1 | Weapon % Damage (31) Value: 150 Mechanic: Shackled |
| Effect #2 | Interrupt Cast (68) Mechanic: Interrupted |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Shield Bash appears in: 1 boss encounter.
Boss encounters
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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