Tooltip
Launches a missile that sends a barrage of drills in expanding rings of seismic energy, inflicting 1022.19 Nature damage to all players caught within each ring.
How it works
Shockwave Missile is built from 2 client effects, applied in this order:
- Effect 1 is Summon (effect type 28).
- Effect 2 is School Damage (effect type 2). Its base value is 27.2583. It applies the infected mechanic. Its area radius is 15 yards.
What it does
Shockwave Missile is a Physical spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it summons a creature and deals Physical damage (base value 27.2583) with the infected mechanic in a 15 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Summon (28) Misc value: 72052, 64 |
| Effect #2 | School Damage (2) Value: 27.2583 Mechanic: Infected Radius: 15 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Shockwave Missile appears in: 1 spell that casts it.
Spells that cast it
- Shockwave MissileTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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