Tooltip
Inflicts 35 Physical damage to all players and knocks them back.
How it works
Shockwave Stomp is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 35. Its area radius is 300 yards.
- Effect 2 is Knock Back (effect type 98). Its base value is 80. Its area radius is 300 yards.
What it does
Shockwave Stomp is a Physical spell with a 3.5 sec cast and no range (it targets the caster). When cast it deals Physical damage (base value 35) in a 300 yard radius and has a Knock Back effect in a 300 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 3.5 sec |
| Effect #1 | School Damage (2) Value: 35 Radius: 300 yards |
| Effect #2 | Knock Back (98) Value: 80 Misc value: 562 Radius: 300 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Shockwave Stomp appears in: 1 boss encounter.
Boss encounters
- Fetid Devourer in Uldir
Encounter creatures: Fetid Devourer, Corruption CorpuscleRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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