Skip to content
Shooting Stars

Spell

Shooting Stars

NatureArcane

Advertisement

Druid

Instant castAnywhere - Unlimited

Moonfire and Sunfire damage over time has a chance to call down a falling star, dealing (68% of Spell Power) Astral damage and generating 2 Astral Power.

Shooting Stars

Tooltip

Moonfire and Sunfire damage over time has a chance to call down a falling star, dealing (68% of Spell Power) Astral damage and generating 2 Astral Power.

How it works

Shooting Stars is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). It scales with 0.68 times spell power.
  2. Effect 2 is Energize (effect type 30). Its base value is 20.
  3. Effect 3 is School Damage (effect type 2). It scales with 0.136 times spell power. Its area radius is 8 yards.

What it does

Shooting Stars is a Nature and Arcane spell with an instant cast and an unlimited range. When cast it deals Nature and Arcane damage, restores a resource (base value 20) and deals Nature and Arcane damage in an 8 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature, Arcane
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Effect #1School Damage (2)
Spell power coefficient: 0.68
Effect #2Energize (30)
Value: 20
Misc value: 8
Effect #3School Damage (2)
Spell power coefficient: 0.136
Radius: 8 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

Read player comments on Shooting Stars at Wowhead (opens Wowhead in a new tab)