Spell
Shooting Stars
Nature
Arcane
Moonfire and Sunfire damage over time has a chance to call down a falling star, dealing (68% of Spell Power) Astral damage and generating 2 Astral Power.
Tooltip
Moonfire and Sunfire damage over time has a chance to call down a falling star, dealing (68% of Spell Power) Astral damage and generating 2 Astral Power.
How it works
Shooting Stars is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). It scales with 0.68 times spell power.
- Effect 2 is Energize (effect type 30). Its base value is 20.
What it does
Shooting Stars is a Nature and Arcane spell with an instant cast and an unlimited range. When cast it deals Nature and Arcane damage and restores a resource (base value 20).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature, Arcane |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Spell power coefficient: 0.68 |
| Effect #2 | Energize (30) Value: 20 Misc value: 8 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.