How it works
- Effect 1 is Dummy (effect type 3).
What it does
Simon Game, suppress Mobs is a spell with an instant cast and no range (it targets the caster).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Dummy (3) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Simon Game, suppress Mobs appears in: 2 spells that cast it.
Spells that cast it
- Simon Game, begin game, solo (Get Reagents)Triggers this spell
- Simon Game, begin game, group (Get Reagents)Triggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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