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Siphon Energy

Spell

Siphon Energy

Physical

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Instant castSelf Only

Physical spell.

Siphon Energy

How it works

Siphon Energy is built from 2 client effects, applied in this order:

  1. Effect 1 is effect type 140, which the datamine does not name. Its area radius is 100 yards. It triggers Clear Static Charge.
  2. Effect 2 is effect type 164, which the datamine does not name. Its area radius is 100 yards. It triggers Magnetic Shroud.

What it does

Siphon Energy is a spell with an instant cast and no range (it targets the caster). It also casts Clear Static Charge and Magnetic Shroud.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Effect 140
Radius: 100 yards
Trigger spell: Clear Static Charge
Effect #2Effect 164
Radius: 100 yards
Trigger spell: Magnetic Shroud

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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