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Skewer

Spell

Skewer

Physical

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1.5 sec2 sec cooldownLong Range

Inflicts 65 Physical damage to Yazma's current target.

Skewer

Tooltip

Inflicts 65 Physical damage to Yazma's current target.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

  1. Effect 1 is School Damage (effect type 2). Its base value is 65.

What it does

Skewer is a Physical spell with a 1.5 sec cast, a range of 40 yards and a 2 sec cooldown. When cast it deals Physical damage (base value 65).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range40 yards (Long Range)
Cast time1.5 sec
Cooldown2 sec
Global cooldownNone
Effect #1School Damage (2)
Value: 65

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Skewer appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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