Skip to content
Skewer

Spell

Skewer

Physical

Advertisement

2 sec6 sec cooldownTen yards

Inflicts Physical damage to enemies in a cone in front of a caster and reduces their healing received by 30% for 10 sec.

Skewer

Tooltip

Inflicts Physical damage to enemies in a cone in front of a caster and reduces their healing received by 30% for 10 sec.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Skewer is built from 2 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 150. Its area radius is 10 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 118. Its base value is -30. Its area radius is 10 yards.

What it does

Skewer is a Physical spell with a 2 sec cast, a range of 10 yards, a 6 sec cooldown and effects that last 10 sec. When cast it deals a percentage of weapon damage (base value 150) in a 10 yard radius and applies an aura in a 10 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range10 yards (Ten yards)
Cast time2 sec
Cooldown6 sec
Global cooldownNone
Duration10 sec
Effect #1Weapon % Damage (31)
Value: 150
Radius: 10 yards
Effect #2Apply Aura (6)
Aura type id 118
Value: -30
Misc value: 127
Radius: 10 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

Read player comments on Skewer at Wowhead (opens Wowhead in a new tab)