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Slag Armor

Spell

Slag Armor

FireNature

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2 sec2 sec cooldownMedium Range

Inflicts 6 Volcanic damage to an enemy every 3 sec for 15 sec.

Slag Armor

Tooltip

Inflicts 6 Volcanic damage to an enemy every 3 sec for 15 sec.

Causes an enemy to take 20% increased damage for 15 sec. This effect stacks.

How it works

Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1. Its aura procs every time its trigger condition is met.

Slag Armor is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 6 per tick. It ticks every 3 sec, 5 times over the full 15 sec (30 base in total).
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 20.

What it does

Slag Armor is a Fire and Nature spell with a 2 sec cast, a range of 30 yards, a 2 sec cooldown and effects that last 15 sec. When cast it applies an aura every 3 sec and applies an aura. It stacks up to 10 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire, Nature
Range30 yards (Medium Range)
Cast time2 sec
Cooldown2 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration15 sec
Dispel typeDispel type id 1
Proc chanceAlways
Max stacks10
Effect #1Apply Aura (6)
Aura type id 3
Value: 6
Period: every 3 sec
Effect #2Apply Aura (6)
Aura type id 87
Value: 20
Misc value: 127

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Slag Armor appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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