Spell
Slash
Physical
Slash enemies in front of you for (45% of Attack Power) Physical damage.
Tooltip
Slash enemies in front of you for (45% of Attack Power) Physical damage.
How it works
Casting it triggers a 1 sec global cooldown.
Slash is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). It scales with 0.45 times attack power. Its area radius is 8 yards.
- Effect 2 is effect type 114, which the datamine does not name. Its area radius is 8 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 11. Its base value is 400. Its area radius is 8 yards.
What it does
Slash is a Physical spell with an instant cast, an unlimited range and effects that last 1 sec. When cast it deals Physical damage in an 8 yard radius and applies an aura in an 8 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Melee Anywhere - Unlimited) |
| Cast time | Instant |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Duration | 1 sec |
| Effect #1 | School Damage (2) Attack power coefficient: 0.45 Radius: 8 yards |
| Effect #2 | Effect 114 Radius: 8 yards |
| Effect #3 | Apply Aura (6) Aura type id 11 Value: 400 Radius: 8 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.