Tooltip
Slash enemies in front of you for Physical damage.
How it works
Casting it triggers a 1 sec global cooldown.
Slash is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 79.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its area radius is 8 yards.
- Effect 3 is School Damage (effect type 2). It scales with 0.675 times attack power. Its area radius is 8 yards.
- Effect 4 is effect type 138, which the datamine does not name. Its base value is 50. Its area radius is 8 yards.
What it does
Slash is a Physical spell with an instant cast, an unlimited range and effects that last 1 sec. When cast it applies an aura, applies an aura in an 8 yard radius and deals Physical damage in an 8 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Melee Anywhere - Unlimited) |
| Cast time | Instant |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Duration | 1 sec |
| Effect #1 | Apply Aura (6) Aura type id 79 Misc value: 127 |
| Effect #2 | Apply Aura (6) Aura type id 4 Radius: 8 yards |
| Effect #3 | School Damage (2) Attack power coefficient: 0.675 Radius: 8 yards |
| Effect #4 | Effect 138 Value: 50 Misc value: -20 Radius: 8 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.