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Slime Injection

Spell

Slime Injection

Nature

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Instant castVision Range (AOI)

Nature spell.

Slime Injection

How it works

Its aura procs every time its trigger condition is met.

Slime Injection is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 2 per tick. It ticks every 1 sec, 60 times over the full 1 min (120 base in total).
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4.

What it does

Slime Injection is a Nature spell with an instant cast, a range of 100 yards and effects that last 1 min. When cast it applies an aura every 1 sec and applies an aura. It stacks up to 99 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range100 yards (Vision Range (AOI))
Cast timeInstant
Duration1 min
Proc chanceAlways
Max stacks99
Effect #1Apply Aura (6)
Aura type id 3
Value: 2
Period: every 1 sec
Effect #2Apply Aura (6)
Aura type id 4

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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