Tooltip
Aurostor roars, inflicting 35 Nature damage to all enemies. Additionally, players receive 3 stacks of and are slowed by 25% per stack for 14 sec.
Jumping removes a stack.
How it works
Slumberous Roar is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 21. Its base value is 20 per tick. It ticks every 0.5 sec, 7 times over the full 3.5 sec (140 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 20.
What it does
Slumberous Roar is a Nature spell with an instant cast, a range of 100 yards and effects that last 3.5 sec. When cast it applies an aura every 0.5 sec and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | 3.5 sec |
| Effect #1 | Apply Aura (6) Aura type id 21 Value: 20 Misc value: 3 Period: every 0.5 sec |
| Effect #2 | Apply Aura (6) Aura type id 61 Value: 20 Misc value: 3500 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Slumberous Roar appears in: 1 boss encounter.
Boss encounters
- Aurostor, The Hibernator in Dragon Isles
Encounter creatures: AurostorRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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