How it works
Smash! is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 12. Its base value is 80. Its area radius is 10 yards.
- Effect 2 is Trigger Spell (effect type 64). It triggers Smash!.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 170. Its area radius is 10 yards.
What it does
Smash! is a Physical and Shadow spell with an instant cast, no range (it targets the caster) and effects that last 5 sec. When cast it applies an aura in a 10 yard radius. It also casts Smash! (record #333687).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical, Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 5 sec |
| Effect #1 | Apply Aura (6) Aura type id 12 Value: 80 Radius: 10 yards |
| Effect #2 | Trigger Spell (64) Trigger spell: Smash! |
| Effect #3 | Apply Aura (6) Aura type id 87 Value: 170 Misc value: 127 Radius: 10 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Smash! appears in: 1 spell that casts it.
Spells that cast it
- Smash!Triggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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