How it works
Snake Trap is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3).
- Effect 2 is Trigger Spell (effect type 64). It triggers Snake Trap.
What it does
Snake Trap is a Nature spell with an instant cast and a range of 100 yards. It also casts Snake Trap (record #57879).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Effect #1 | Dummy (3) |
| Effect #2 | Trigger Spell (64) Trigger spell: Snake Trap |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.