Tooltip
Hide from detection for a short time.
How it works
It works on charges (charge category 1255); the charge count and recharge time live in a client table the datamine does not carry, so they are not stated here. It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.
Sneak is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 16. Its base value is -150.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50. It scales with 1 times spell power.
What it does
Sneak is a spell with an instant cast, no range (it targets the caster) and effects that last 5 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Recovery time | 8 sec |
| Global cooldown | None |
| Charges | Charge category id 1255 (charge count not in the datamine) |
| Duration | 5 sec |
| Proc chance | Always |
| Max stacks | 1 |
| Effect #1 | Apply Aura (6) Aura type id 16 Value: -150 |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -50 Spell power coefficient: 1 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Sneak appears in: 1 spell that casts it.
Spells that cast it
- FlapTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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