Tooltip
Movement speed increased by 300% for 3 sec. Cancels Sneak.
How it works
It works on charges (charge category 1255); the charge count and recharge time live in a client table the datamine does not carry, so they are not stated here. It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.
Flap is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 241. Its base value is 300.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 206. Its base value is 300. It scales with 1 times spell power.
- Effect 3 is effect type 203, which the datamine does not name. It triggers Sneak.
What it does
Flap is a spell with an instant cast, no range (it targets the caster) and effects that last 3 sec. When cast it applies an aura. It also casts Sneak.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Recovery time | 6 sec |
| Global cooldown | None |
| Charges | Charge category id 1255 (charge count not in the datamine) |
| Duration | 3 sec |
| Proc chance | Always |
| Max stacks | 1 |
| Effect #1 | Apply Aura (6) Aura type id 241 Value: 300 |
| Effect #2 | Apply Aura (6) Aura type id 206 Value: 300 Spell power coefficient: 1 |
| Effect #3 | Effect 203 Trigger spell: Sneak |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.