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Sonic Boom

Spell

Sonic Boom

Arcane

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2.5 sec5 sec cooldownLonger Range

Counters an enemy's spell, dealing 14.7649 Arcane damage and preventing the enemy from casting that spell again for 3 sec.

Sonic Boom

Tooltip

Counters an enemy's spell, dealing 14.7649 Arcane damage and preventing the enemy from casting that spell again for 3 sec.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Sonic Boom is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 14.7649. It scales with 1 times spell power.
  2. Effect 2 is Interrupt Cast (effect type 68). It applies the interrupted mechanic.

What it does

Sonic Boom is an Arcane spell with a 2.5 sec cast, a range of 45 yards, a 5 sec cooldown and effects that last 3 sec. When cast it deals Arcane damage (base value 14.7649) and interrupts spellcasting with the interrupted mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolArcane
Range45 yards (Longer Range)
Cast time2.5 sec
Cooldown5 sec
Global cooldownNone
Duration3 sec
Effect #1School Damage (2)
Value: 14.7649
Spell power coefficient: 1
Effect #2Interrupt Cast (68)
Mechanic: Interrupted

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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