Tooltip
Soothe a gryphon. After enough soothing, a gryphon will become docile and tamed.
How it works
It works on charges (charge category 1255); the charge count and recharge time live in a client table the datamine does not carry, so they are not stated here. Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.
Soothe is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 1 sec, 30 times over the full 30 sec.
- Effect 2 is Dummy (effect type 3).
What it does
Soothe is a spell with an instant cast, no range (it targets the caster) and effects that last 30 sec. When cast it applies an aura every 1 sec. It stacks up to 10 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Recovery time | 1.5 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 1255 |
| Charges | Charge category id 1255 (charge count not in the datamine) |
| Duration | 30 sec |
| Proc chance | Always |
| Max stacks | 10 |
| Effect #1 | Apply Aura (6) Aura type id 226 Period: every 1 sec |
| Effect #2 | Dummy (3) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.