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Soothe

Spell

Soothe

Physical

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Instant castTen yards

You're not sure which head to pat, best to pet both.

Soothe

Tooltip

You're not sure which head to pat, best to pet both.

How it works

It works on charges (charge category 1255); the charge count and recharge time live in a client table the datamine does not carry, so they are not stated here. It does not trigger the global cooldown, so it can be used between other casts.

Soothe is built from 2 client effects, applied in this order:

  1. Effect 1 is effect type 203, which the datamine does not name. It triggers Scared and Panicky.
  2. Effect 2 is effect type 140, which the datamine does not name. It triggers spell id 337834.

What it does

Soothe is a spell with an instant cast and a range of 10 yards. It also casts Scared and Panicky.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range10 yards (Ten yards)
Cast timeInstant
Recovery time2 sec
Global cooldownNone
ChargesCharge category id 1255 (charge count not in the datamine)
Effect #1Effect 203
Trigger spell: Scared and Panicky
Effect #2Effect 140
Trigger spell id 337834

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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