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Soul Rot

Spell

Soul Rot

Shadow

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Instant castFifteen yards

Soul Residue leaves behind Soul Rot as it moves.

Soul Rot

Tooltip

Soul Residue leaves behind Soul Rot as it moves. Standing within Soul Rot inflicts 76.5746 Shadow damage every 2 sec and reduces damage done by 75%.

How it works

Soul Rot is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 76.5746 per tick. It ticks every 2 sec, 5 times over the full 10 sec (382.87 base in total).
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 79. Its base value is -75.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 260. Its base value is 10.

What it does

Soul Rot is a Shadow spell with an instant cast, a range of 15 yards and effects that last 10 sec. When cast it applies an aura every 2 sec and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range15 yards (Fifteen yards)
Cast timeInstant
Duration10 sec
Effect #1Apply Aura (6)
Aura type id 3
Value: 76.5746
Period: every 2 sec
Effect #2Apply Aura (6)
Aura type id 79
Value: -75
Misc value: 127
Effect #3Apply Aura (6)
Aura type id 260
Value: 10
Misc value: 1123, 7

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Soul Rot appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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