Tooltip
Soul Residue leaves behind Soul Rot as it moves. Standing within Soul Rot inflicts 76.5746 Shadow damage every 2 sec and reduces damage done by 75%.
How it works
Soul Rot is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 76.5746 per tick. It ticks every 2 sec, 5 times over the full 10 sec (382.87 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 79. Its base value is -75.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 260. Its base value is 10.
What it does
Soul Rot is a Shadow spell with an instant cast, a range of 15 yards and effects that last 10 sec. When cast it applies an aura every 2 sec and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 15 yards (Fifteen yards) |
| Cast time | Instant |
| Duration | 10 sec |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 76.5746 Period: every 2 sec |
| Effect #2 | Apply Aura (6) Aura type id 79 Value: -75 Misc value: 127 |
| Effect #3 | Apply Aura (6) Aura type id 260 Value: 10 Misc value: 1123, 7 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Soul Rot appears in: 1 boss encounter.
Boss encounters
- The Desolate Host in Tomb of Sargeras
Journal section: Spirit Realm > Soul Residue
Encounter creatures: Engine of Souls, Soul Queen Dejahna, The Desolate HostRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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