Tooltip
Deals 37.209 Shadow damage and burns 29.5858 Mana to enemies in front of the caster.
How it works
Soul Scream is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 37.209. Its area radius is 10 yards.
- Effect 2 is Power Burn (effect type 62). Its base value is 29.5858. Its area radius is 10 yards.
- Effect 3 is Power Burn (effect type 62). Its base value is 1000. Its area radius is 10 yards.
What it does
Soul Scream is a Shadow spell with an instant cast and no range (it targets the caster). When cast it deals Shadow damage (base value 37.209) in a 10 yard radius, burns a resource on the target (base value 29.5858) in a 10 yard radius and burns a resource on the target (base value 1000) in a 10 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 37.209 Radius: 10 yards |
| Effect #2 | Power Burn (62) Value: 29.5858 Radius: 10 yards |
| Effect #3 | Power Burn (62) Value: 1000 Misc value: 1 Radius: 10 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Soul Scream appears in: 1 boss encounter.
Boss encounters
- Reliquary of Souls in Black Temple
Journal section: Stage Three: Essence of Anger
Encounter creatures: Essence of Anger, Essence of Desire, Essence of SufferingRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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