Spell
Soul Sigils
Physical
Afflicting an enemy with a Sigil generates 1 Soul Fragments.
Tooltip
Afflicting an enemy with a Sigil generates 1 Soul Fragments.
How it works
Its aura procs every time its trigger condition is met. It can proc at most once every 0.1 sec.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 1.
What it does
Soul Sigils is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Proc chance | Always |
| Proc cooldown | 0.1 sec |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 1 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Soul Sigils appears in: 1 talent.
Talents
- Soul Sigils for Demon Hunter (Havoc, Vengeance, Devourer)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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