Soul Sigils
Afflicting an enemy with a Sigil generates 1 Soul Fragments.
Tree position
In the Vengeance Demon Hunter talent tree, Soul Sigils sits in the Vengeance specialization talents, row 6 of 11. It is a single-point node. Its row opens once 8 points are spent in Vengeance Talents.
Choice node
Soul Sigils shares its node with Soul Barrier. A character takes one of the two.
Soul BarrierSpirit Bomb shields you for 10 sec, absorbing damage plus for each Soul Fragment consumed.
Connected above
The tree draws a line into Soul Sigils from Burning Blood.
Burning BloodFire damage increased by 8%.
Connected below
Soul Sigils leads on to Fiery Demise.
Same row
Also on this row: Frailty, Feast of Souls, Fallout, Ruinous Bulwark, Volatile Flameblood and Fel Flame Fortification.
FrailtyEnemies struck by Sigil of Flame, Soul Cleave, and Spirit Bomb are afflicted with Frailty for 8 sec. You heal for 10% of all damage you deal to targets with Frailty.
Feast of SoulsSoul Cleave heals for an additional (225% of Attack Power).
FalloutImmolation Aura's initial burst has a chance to shatter Soul Fragments from enemies.
Ruinous BulwarkFel Devastation heals for an additional 10%, and 50% of its healing is converted into an absorb shield for 10 sec.
Volatile FlamebloodImmolation Aura has 10% increased critical strike chance and generates 3-3 Fury when it deals critical damage. This effect may only occur once per 0.1 sec.
Fel Flame FortificationYou take 10% reduced magic damage while Immolation Aura is active.
Talent trees
Soul Sigils is in the talent tree of 3 specializations. Demon Hunter: Devourer (DPS), Havoc (DPS), Vengeance (Tank).
Soul Sigils Changes by patch
Tracked changes to this talent between game data builds, newest first.
- First tracked in the game data (patch 12.1.0)