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Soul Singe

Spell

Soul Singe

Shadow

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Instant castSelf Only

Necromantic energy arcs from the crystal, inflicting 5.5 Shadow to several players.

Soul Singe

Tooltip

Necromantic energy arcs from the crystal, inflicting 5.5 Shadow to several players.

How it works

Soul Singe is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 5.5. Its area radius is 300 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its area radius is 300 yards.

What it does

Soul Singe is a Shadow spell with an instant cast, no range (it targets the caster) and effects that last 1.5 sec. When cast it deals Shadow damage (base value 5.5) in a 300 yard radius and applies an aura in a 300 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
RangeSelf Only
Cast timeInstant
Duration1.5 sec
Effect #1School Damage (2)
Value: 5.5
Radius: 300 yards
Effect #2Apply Aura (6)
Aura type id 4
Radius: 300 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Soul Singe appears in: 1 boss encounter and 1 spell that casts it.

Boss encounters

  • Artificer Xy'mox in Castle Nathria
    Journal section: Sire Denathrius' Private Collection > Crystal of Phantasms
    Encounter creatures: Artificer Xy'MoxRaid boss ability

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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